O                    = require 'omicron'
state                = require './state-function'
State                = require './state'
TransitionExpression = require './transition-expression'
{
  STATE_ATTRIBUTES
  STATE_ATTRIBUTE_MODIFIERS
  STATE_EXPRESSION_CATEGORIES
  STATE_EXPRESSION_CATEGORY_SYNONYMS
  STATE_EVENT_TYPES
  GUARD_ACTIONS
} =
    state
module.exports =StateExpression
A state expression is a data structure that formalizes a definition of a state’s contents.
States are declared by calling the module’s exported state() function and
passing it a descriptive plain object map. This input may be expressed in a
shorthand format, in which case it is rewritten into an unambiguous long form
that is used internally to create State instances.
class StateExpression
  { NIL, isNumber, isPlainObject, isArray } = O
  { assign, edit, clone, invert } = O
  { NORMAL } = STATE_ATTRIBUTES
  attributeMap = do ->
    for key, value of object = assign STATE_ATTRIBUTE_MODIFIERS
      object[ key ] = key.toUpperCase()
    object
  attributeFlags = do ->
    for key, value of object = invert STATE_ATTRIBUTES
      object[ key ] = value.toLowerCase()
    object
  categoryMap  = assign STATE_EXPRESSION_CATEGORIES
  synonymMap   = STATE_EXPRESSION_CATEGORY_SYNONYMS
  eventTypes   = assign STATE_EVENT_TYPES
  guardActions = assign GUARD_ACTIONS  constructor: ( attributes, expr ) ->
    if typeof attributes is 'string' then expr or = {}
    else unless expr? then expr = attributes; attributes = undefined
    expr = interpret expr unless expr instanceof StateExpression
    edit 'deep all', this, expr
    if attributes?
      attributes = encode attributes unless isNumber attributes
    else { attributes } = expr if expr
    @attributes = attributes or NORMALPrivate functions
interpret
Transforms a plain-object expr into a well-formed StateExpression, making
the appropriate type inferences for any shorthand notation encountered.
  interpret = ( expr ) ->Start with a null-valued result object keyed with the category names.
    result = assign STATE_EXPRESSION_CATEGORIES, nullCategorization
    for own key, value of exprPriority 1: Recognize an explicitly named category object.
      category = categoryMap[ key ] or synonymMap[ key ]
      if category? and value?
        result[ category ] =
          if typeof value is 'string' then value
          else if isArray value then value.slice 0
          else clone result[ category ], value
        continuePriority 2: Do a nominative type match for explicit expression instances.
The state function serves as a sentinel value indicating empty-expression.
      category =
        if value is state or value instanceof StateExpression
          'substates'
        else if value instanceof TransitionExpression
          'transitions'
      if category?
        item = result[ category ] or = {}
        item[ key ] = value
        continuePriority 3: Use keys and value types to infer implicit categorization.
      category =
        if eventTypes[ key ]? or typeof value is 'string'
          'events'
        else if guardActions[ key ]?
          'guards'
        else if typeof value is 'function' or ( type = value?.type ) and
            ( type is 'state-bound-function' or
              type is 'state-fixed-function' )
          'methods'
        else if value is NIL or isPlainObject value
          'substates'
      if category?
        item = result[ category ] or = {}
        item[ key ] = value
        continueCoersion
Event values are coerced into an array.
    for own key, value of object = result.events when not isArray value
      object[ key ] = [ value ]Guards are represented as an object keyed by selector, so non-object values are
coerced into a single-element object with the value keyed to the wildcard
selector *.
    for own key, value of object = result.guards
      object[ key ] = '*': value unless isPlainObject valueTransition values must be a TransitionExpression.
    for own key, value of object = result.transitions
      unless value is NIL or value instanceof TransitionExpression
        object[ key ] = new TransitionExpression valueState values must resolve to a StateExpression. They may be supplied as a
plain object, or as a live State instance, which is automatically expressed
to a formal StateExpression.
    for own key, value of object = result.substates
      if value is state
        object[ key ] = new StateExpression
      else if value instanceof State
        object[ key ] = value.express true
      else unless value is NIL or value instanceof StateExpression
        object[ key ] = new StateExpression value
    resultencode
Returns the bit-field integer represented by the provided set of attributes.
  encode = ( attributes ) ->
    attributes = assign attributes if typeof attributes is 'string'
    result = NORMAL
    for own key, value of attributes when key of attributeMap
      result |= STATE_ATTRIBUTES[ attributeMap[ key ] ]
    resultdecode
Returns the space-delimited set of attribute names represented by the provided
bit-field integer number.
  decode = ( number ) ->
    ( value for key, value of attributeFlags when number & key ).join ' '  @untype = untype = ( expr ) ->
    result = {}
    result[ key ] = value for own key, value of expr
    s[ name ] = untype subexpr for name, subexpr of s = result.states
    result  @encodeAttributes = encode  @decodeAttributes = decode